One survivor. An old camper. A road through the ash.
The relay shelter is 2.4 km east. Your vehicle is your base. Command Mara to drive, repair, build and scavenge. Every job needs a survivor — and there is only one of you, for now.
Select Mara in the world or crew list. Click the steering wheel to drive, the engine to repair, the workbench to craft ammunition, or the bunk to rest. The side panel offers the same orders.
Construction: choose an empty defence mount. The survivor walks to it and spends time installing a gun. Scrap is reserved immediately and refunded if the order is cancelled. Armour adds permanent hull capacity.
Scavenging: the driver brakes automatically beside each new roadside location. Once parked, send a survivor out. Supplies are collected only when they return. Rescued survivors join your crew.
Survival: guns use shared ammunition. Idle survivors defend themselves with a rifle. Repairs cost materials; resting heals survivors. Reassigning the driver stops the vehicle. Everyone must return before you can leave.
Driving speed: use − / + on the speed gauge to set 10–60 km/h. A survivor must be at the wheel to move. Stop applies the brakes and frees the driver. This changes vehicle speed; the rest of the world keeps its normal pace.
Controls: Space pauses; orders replace the selected survivor’s current job. Hover highlights interactive objects. Click the ground to move; click an enemy to attack. Wheel zooms; drag rotates the camera. Sound starts after your first click and can be muted above. Progress saves in this browser.
The journey pauses while you adjust your settings.
Songs advance automatically and the playlist repeats.
Space tactical pause
Esc settings / back
1–4 select survivor
V interior / exterior
Drag to orbit · Wheel to zoom
Changes apply immediately and are remembered in this browser.